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Computer games designer

Featherstone, Mark, 1969-2015
Books, Manuscripts
People young and old love playing computer games, but what goes into making them? From simple games created by one person, to big blockbusters made by a huge team, there is an amazing range of games. Find out what's involved in developing computer games, the tools and skills you need, and the difficulties of managing a complex process.
Main title:
Computer games designer / Mark Featherstone.
Imprint:
London : Raintree, 2015.
Collation:
48 pages : illustrations (black and white, and colour) ; 22 cm.
Notes:
Originally published: London: Allison & Busby, 2006.Originally published: 2014.Includes bibliographical references and index.
Audience:
Interest grade level: Key Stage 2.; Key Stage 3.Juvenile.
ISBN:
9781406259841 (pbk)1406259845
Dewey class:
794.8'1526794.8152794.8794.81794.815794.81526J794.81526
Local class:
QR331
Language:
English
BRN:
278522
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