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Videogames : design/play/disrupt

2018
Books, Manuscripts
Videogames explores the design and culture of videogames since the mid-2000s, investigating groundbreaking contemporary design work, creative and rebellious player communities, and the political conversations that define this movement. A star-studded cast of contributors consider a variety of games, from blockbusters like 'The Last of Us' and cultural phenomena such as 'Minecraft' to less-mainstream productions like 'Consume Me,' which tackles the difficult issues of body image and extreme dieting. Canadian academic and minimalist games designer Pippin Barr addresses violence in videogames through his work on 'A Series of Gunshots;' Kat Brewster discusses the creation of fan art and fan fiction in relation to the multiplayer first-person shooter 'Overwatch'; and the phenomenon of community and cosplay is explored through 'League of Legends' and the 2017 world finals in Beijing.
Main title:
Videogames : design/play/disrupt / edited by Marie Foulston and Kristian Volsing.
Author:
Imprint:
London : V&A Publishing, 2018.
Collation:
208 pages : illustrations (black and white, and colour) ; 24 cm
Notes:
Published to accompany the exhibition of the same name held at the Victoria and Albert Museum, London, 8th September 2018 to 24th February 2019.
Audience:
Specialized.
ISBN:
9781851779406 (pbk)
Dewey class:
776.7
LC class:
N7433.8
Language:
English
BRN:
2317078
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